As of v3.0.0, the Agora Native RTC SDK enables users to join an unlimited number of channels at a time and to receive the audio and video streams of all the channels.
Agora provides the following open-source sample projects on GitHub. You can download them and refer to the source code.
The SDK uses the IChannel
and IChannelEventHandler
classes to support the multi-channel function.
You can call createChannel
multiple times to create multiple IChannel
objects with different channelId
, and then call joinChannel
in IChannel
to join the channel.
The following are the major steps of implementing the multi-channel function:
createAgoraRtcEngine
and initialize
to create and initialize IRtcEngine
.setChannelProfile
to set the channel profile as live streaming.createChannel
to create an IChannel
object with a channelId
.setChannelEventHandler
of the IChannel
class to receive callbacks in this channel.setClientRole
of the IChannel
class to set the user role.joinChannel
of the IChannel
class to join the channel. After joining a channel, the user publishes the local streams and automatically subscribes to the streams of all the other users in the channel by default. You can set the publishing and subscribing states in ChannelMediaOptions
when joining a channel, and you can change the publishing and subscribing states in the methods with prefixes muteLocal
and muteRemote
of the IChannel
class after joining a channel.Refer to the following API sequence to join multiple channels:
The following code demonstrates how to join an IChannel
channel, and then publish the local streams in the first channel.
Create and initialize IRtcEngine
.
m_rtcEngine = createAgoraRtcEngine();
RtcEngineContext context;
std::string strAppID = GET_APP_ID;
context.appId = strAppID.c_str();
m_eventHandler.SetMsgReceiver(m_hWnd);
context.eventHandler = &m_eventHandler;
int ret = m_rtcEngine->initialize(context);
Enable the video module.
m_rtcEngine->enableVideo();
Set the channel profile as interactive live streaming.
m_rtcEngine->setChannelProfile(CHANNEL_PROFILE_LIVE_BROADCASTING);
Create an IChannel1
object, and listen for events in this channel.
IChannel * pChannel1 = static_cast<IRtcEngine2 *>(m_rtcEngine)->createChannel(szChannelId.c_str());
ChannelEventHandler* pEvt = new ChannelEventHandler;
pEvt->setMsgHandler(GetSafeHwnd());
m_channels.emplace_back(szChannelId, pChannel1, pEvt);
pChannel1->setChannelEventHandler(pEvt);
Set the user role as a host.
pChannel1->setClientRole(CLIENT_ROLE_BROADCASTER);
Pass in token
and channelId
to join the IChannel1
channel. The SDK publishes the local streams and automatically subscribes to the streams of all the other users in the channel by default.
ChannelMediaOptions options1;
options1.autoSubscribeAudio = true;
options1.autoSubscribeVideo = true;
options1.publishLocalAudio = true;
options1.publishLocalVideo = true;
pChannel1->joinChannel(APP_TOKEN, "", 0, options1);
Create an IChannel2
object, and listen for events in this channel.
IChannel * pChannel2 = static_cast<IRtcEngine2 *>(m_rtcEngine)->createChannel(szChannelId.c_str());
ChannelEventHandler* pEvt = new ChannelEventHandler;
pEvt->setMsgHandler(GetSafeHwnd());
m_channels.emplace_back(szChannelId, pChannel2, pEvt);
pChannel2->setChannelEventHandler(pEvt);
Set the user role as an audience member. Note that audience members cannot publish local streams.
pChannel2->setClientRole(CLIENT_ROLE_AUDIENCE);
Pass in token
and channelId
to join the IChannel2
channel. You need to set publishLocalAudio
and publishLocalVideo
to false
; otherwise, the user fails to join the channel.
ChannelMediaOptions options2;
options2.autoSubscribeAudio = true;
options2.autoSubscribeVideo = true;
options2.publishLocalAudio = false;
options2.publishLocalVideo = false;
pChannel2->joinChannel(APP_TOKEN, "", 0, options2)
Leave and destroy the IChannel2
channel.
info.channel2->leaveChannel();
info.channel2->release();
Leave and destroy the IChannel1
channel.
info.channel1->leaveChannel();
info.channel1->release();
Destroy the IRtcEngine
object.
m_rtcEngine->release(true);
joinChannel
in the IChannel
class provides the media-subscription options (autoSubscribeAudio
and autoSubscribeVideo
) that determine whether to automatically subscribe to the remote streams after joining the channel. The default setting is to subscribe to all the streams automatically. After a user joins a channel, you can change the subscribing state by calling muteRemoteAudioStream
or muteRemoteVideoStream
.
If you need to subscribe to the streams of specified users after joining an IChannel
channel, refer to the following steps:
joinChannel
and set autoSubscribeAudio = false
or autoSubscribeVideo = false
of ChannelMediaOptions
to unsubscribe from all remote users.muteRemoteAudioStream (uid,false)
or muteRemoteVideoStream(uid,false)
to subscribe to specified remote users.In video scenarios, if the remote user joins the channel using IChannel
, ensure that you specify the channelId
of the remote user in VideoCanvas
when setting the remote video view.
The SDK supports publishing local streams to only one channel at a time. Agora recommends setting the user role as an audience when joining a channel where the user do not need to publish streams, and setting publishLocalAudio
and publishLocalVideo
in ChannelMediaOptions
to false
when joining the channel.
In the interactive live streaming profile, if a user joins the first channel as a host, the SDK publishes local streams in the first channel by default. If the user needs to join a second channel, you need to change the publishing state according to your actual scenario:
setClientRole(AUDIENCE)
).setClientRole(AUDIENCE)
) in the first channel and joining the second channel as a host (setClientRole(BROADCASTER)
).If a user publishes local streams in a channel and you call the following methods in a second channel, the method call fails, and the SDK returns -5(ERR_REFUSED)
:
publishLocalAudio = true
or publishLocalVideo = true
when joining the second channel.muteLocalAudioStream(false)
or muteLocalVideoStream(false)
after joining the second channel.setClientRole(BROADCASTER)
.As of v3.4.5, the IChannel
class changes as follows:
publish
and unpublish
, and adds muteLocalAudioStream
and muteLocalVideoStream
instead. After joining a channel, you can set the publishing state of the audio stream and video stream separately. muteLocalAudioStream
and muteLocalVideoStream
in the IRtcEngine
and IChannel
classes control the publishing state of each channel in their respective classes only.publishLocalAudio
and publishLocalVideo
members in ChannelMediaOptions
. The default value is true
. You can call joinChannel
to join a channel and set the publishing state. If a user publishes streams in a channel, regardless of whether the user is a host or an audience member, they need to set publishLocalAudio
and publishLocalVideo
to false
when joining other channels; otherwise, they fail to join the channel.setClientRole(BROADCASTER)
, the local user publishes audio and video streams by default. You no longer need to call publish
.Earlier than v3.4.5:
muteLocalAudioStream(true)
or muteLocalVideoStream(true)
in IRtcEngine
takes effect in channels created by both the IRtcEngine
and IChannel
classes. muteLocalAudioStream
and muteLocalVideoStream
take effect when they are called before or after a user joins a channel.joinChannel
cannot set the publishing state of local streams.setClientRole(BROADCASTER)
of the IChannel
class does not publish local streams. You also need to call publish
.