Public 成员函数 | |
void | onPhaseChanged (PlayerPhase phase) |
void | onLoadFirstFrame () |
void | onSliceChanged (String slice) |
void | onPlayerStateChanged (PlayerState modifyState) |
void | onStoppedWithError (SDKError error) |
void | onScheduleTimeChanged (long time) |
void | onCatchErrorWhenAppendFrame (SDKError error) |
void | onCatchErrorWhenRender (SDKError error) |
void | onPhaseChanged (PlayerPhase phase) |
void | onLoadFirstFrame () |
void | onSliceChanged (String slice) |
void | onPlayerStateChanged (PlayerState modifyState) |
void | onStoppedWithError (SDKError error) |
void | onScheduleTimeChanged (long time) |
void | onCatchErrorWhenAppendFrame (SDKError error) |
void | onCatchErrorWhenRender (SDKError error) |
PlayerEventListener
接口的缺省(空)实现。详见 PlayerEventListener
。
void com.herewhite.sdk.AbstractPlayerEventListener.onPhaseChanged | ( | PlayerPhase | phase | ) |
播放状态切换回调。
void com.herewhite.sdk.AbstractPlayerEventListener.onLoadFirstFrame | ( | ) |
首帧加载回调。
void com.herewhite.sdk.AbstractPlayerEventListener.onSliceChanged | ( | String | slice | ) |
分片切换回调,需要了解分片机制。目前无实际用途。 文档中隐藏
void com.herewhite.sdk.AbstractPlayerEventListener.onPlayerStateChanged | ( | PlayerState | modifyState | ) |
回放状态发生变化的回调,只会包含实际发生改变的属性。
void com.herewhite.sdk.AbstractPlayerEventListener.onStoppedWithError | ( | SDKError | error | ) |
出错导致回放暂停的回调。
void com.herewhite.sdk.AbstractPlayerEventListener.onScheduleTimeChanged | ( | long | time | ) |
回放进度发生变化回调。
void com.herewhite.sdk.AbstractPlayerEventListener.onCatchErrorWhenAppendFrame | ( | SDKError | error | ) |
添加帧出错的回调。
void com.herewhite.sdk.AbstractPlayerEventListener.onCatchErrorWhenRender | ( | SDKError | error | ) |
渲染时出错的回调。