AgoraAudioScenario Constants Reference

Declared in AgoraEnumerates.h

AgoraAudioScenario

Audio scenario.

Definition

typedef NS_ENUM(NSInteger, AgoraAudioScenario ) {
   AgoraAudioScenarioDefault = 0,
   AgoraAudioScenarioChatRoomEntertainment = 1,
   AgoraAudioScenarioEducation = 2,
   AgoraAudioScenarioGameStreaming = 3,
   AgoraAudioScenarioShowRoom = 4,
   AgoraAudioScenarioChatRoomGaming = 5,
};

Constants

AgoraAudioScenarioDefault

Default.

Declared In AgoraEnumerates.h.

AgoraAudioScenarioChatRoomEntertainment

Entertainment scenario, supporting voice during gameplay.

Declared In AgoraEnumerates.h.

AgoraAudioScenarioEducation

Education scenario, prioritizing fluency and stability.

Declared In AgoraEnumerates.h.

AgoraAudioScenarioGameStreaming

Live gaming scenario, enabling the gaming audio effects in the speaker mode in a live broadcast scenario. Choose this scenario for high-fidelity music playback.

Declared In AgoraEnumerates.h.

AgoraAudioScenarioShowRoom

Showroom scenario, optimizing the audio quality with external professional equipment.

Declared In AgoraEnumerates.h.

AgoraAudioScenarioChatRoomGaming

Gaming scenario.

Declared In AgoraEnumerates.h.

Declared In

AgoraEnumerates.h